Is there a way to incorporate an environmental texture into Autodesk Forge Viewer v6.0? I know in Three.js you can apply a texture to the scene's background and environment, so how would I achieve this in APS viewer?
I'm not looking for a skybox; I specifically need an environmental texture that will reflect on the model within the viewer.
I'd like to implement something along the lines of the following code:
const envTexture = new THREE.CubeTextureLoader().load([
'/content/img/px_50.png',
'/content/img/nx_50.png',
'/content/img/py_50.png',
'/content/img/ny_50.png',
'/content/img/pz_50.png',
'/content/img/nz_50.png',
]);
envTexture.mapping = THREE.CubeReflectionMapping;
However, I am aiming for a similar outcome using release 71 of three.js.