I have been experimenting with CSG operations involving a cube and sphere using the three-csg.js library from "https://github.com/manthrax/THREE-CSGMesh". However, I encountered an error that says "Uncaught SyntaxError: The requested module './three-csg.js' does not provide an export named 'CSG'". Below is the code snippet where I imported the necessary libraries (csg-lib.js, csg-lib.js) along with the usage of the three-csg.js library:
import { CSG } from "./three-csg.js";
// -----------------------------------------------------(scene, camera, renderer are defined)
const cubegeometry = new THREE.BoxGeometry(0.02, 0.02, 0.02);
const cubematerial = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(cubegeometry, cubematerial);
const spheregeometry = new THREE.SphereGeometry(0.02, 32, 32);
const spherematerial = new THREE.MeshBasicMaterial({ color: 0x0000ff });
const sphere = new THREE.Mesh(spheregeometry, spherematerial);
const cubeCSG = CSG.fromMesh(cube);
const sphereCSG = CSG.fromMesh(sphere);
const resultCSG = cubeCSG.subtract(sphereCSG);
const CSGmaterial = new THREE.MeshBasicMaterial({ color: 0xff0000 });
const meshCSG = CSG.toMesh(resultCSG);
meshCSG.material = CSGmaterial;
scene.add(meshCSG);