Having recently delved into the world of three.js, I find myself faced with a unique challenge. I need to wrap one mesh around another, which happens to have a curve. In my scene, I have three meshes named plane1, plane2, and the base mesh (ellipsoid) respectively.
https://i.sstatic.net/HbEFP.png
https://i.sstatic.net/H7uN1.png
I am seeking a way to project plane1 and plane2 onto the base mesh so that they conform to its curved surface. If the base were simply a cuboid, positioning the planes on its flat surfaces would suffice. However, due to the curvature of the base mesh, I am encountering difficulties. Is it feasible in three.js to project meshes onto another mesh in this manner?
https://i.sstatic.net/npfxi.png https://i.sstatic.net/cfgBt.png