var renderer, scene, camera, controls, stats;
var WIDTH = window.innerWidth,
HEIGHT = window.innerHeight,
FOV = 35,
NEAR = 1,
FAR = 1000,
ray1, ray2, mesh;
function populateScene(){
var cubeGeo = new THREE.BoxBufferGeometry(10, 10, 10),
cubeMat = new THREE.MeshPhongMaterial({ color: "red", transparent: true, opacity: 0.5 });
mesh = new THREE.Mesh(cubeGeo, cubeMat);
mesh.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, -1 ) );
mesh.updateMatrixWorld(true);
scene.add(mesh);
var dir = new THREE.Vector3(0.5, 0.5, 1);
dir.normalize();
ray1 = new THREE.Ray(new THREE.Vector3(), dir);
var arrow1 = new THREE.ArrowHelper(ray1.direction, ray1.origin, 20, 0x00ff00);
scene.add(arrow1);
var inverseMatrix = new THREE.Matrix4();
inverseMatrix.getInverse(mesh.matrixWorld);
ray2 = ray1.clone();
ray2.applyMatrix4(inverseMatrix);
var arrow2 = new THREE.ArrowHelper(ray2.direction, ray2.origin, 20, 0xff0000);
scene.add(arrow2);
}
function init() {
document.body.style.backgroundColor = "slateGray";
renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
document.body.appendChild(renderer.domElement);
document.body.style.overflow = "hidden";
document.body.style.margin = "0";
document.body.style.padding = "0";
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(FOV, WIDTH / HEIGHT, NEAR, FAR);
camera.position.z = 50;
scene.add(camera);
controls = new THREE.TrackballControls(camera, renderer.domElement);
controls.dynamicDampingFactor = 0.5;
controls.rotateSpeed = 3;
var light = new THREE.PointLight(0xffffff, 1, Infinity);
camera.add(light);
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0';
document.body.appendChild(stats.domElement);
resize();
window.onresize = resize;
populateScene();
animate();
var rayCaster = new THREE.Raycaster();
document.getElementById("greenCast").addEventListener("click", function(){
rayCaster.ray.copy(ray1);
alert(rayCaster.intersectObject(mesh).length + " intersections!");
});
document.getElementById("redCast").addEventListener("click", function(){
rayCaster.ray.copy(ray2);
alert(rayCaster.intersectObject(mesh).length + " intersections!");
});
document.getElementById("setSide").addEventListener("click", function(){
mesh.material.side = THREE.DoubleSide;
mesh.material.needsUpdate = true;
});
}
function resize() {
WIDTH = window.innerWidth;
HEIGHT = window.innerHeight;
if (renderer && camera && controls) {
renderer.setSize(WIDTH, HEIGHT);
camera.aspect = WIDTH / HEIGHT;
camera.updateProjectionMatrix();
controls.handleResize();
}
}
function render() {
renderer.render(scene, camera);
}
function animate() {
requestAnimationFrame(animate);
render();
controls.update();
stats.update();
}
function threeReady() {
init();
}
(function () {
function addScript(url, callback) {
callback = callback || function () { };
var script = document.createElement("script");
script.addEventListener("load", callback);
script.setAttribute("src", url);
document.head.appendChild(script);
}
addScript("https://threejs.org/build/three.js", function () {
addScript("https://threejs.org/examples/js/controls/TrackballControls.js", function () {
addScript("https://threejs.org/examples/js/libs/stats.min.js", function () {
threeReady();
})
})
})
})();
body{
text-align: center;
}
<input id="greenCast" type="button" value="Cast Green">
<input id="redCast" type="button" value="Cast Red">
<input id="setSide" type="button" value="Set THREE.DoubleSide">