Despite the claims on the official website that gltf files should load in three.js scenes using IE11, I have been experiencing issues with the loader. Even the examples provided by three.js fail to work on Internet Explorer when it comes to loading gltf files. Can anyone confirm if this is a known issue and possibly update the information regarding the browser compatibility of the loader?
EDIT: I have attempted to use an ES6 Promises polyfill, similar to the example I shared in a question on Stack Overflow a month ago, but the problem persists.