Divide the digit into four separate random figures

I am looking to divide the number 10 into an array of 4 random numbers, where each number is between 1 and 4, excluding 0. Examples of valid arrays include [1,2,3,4], [1,4,4,1], or [4,2,3,1].

While I believe this might be a simple task, I'm having trouble figuring out the solution. Any guidance on how to achieve this would be greatly appreciated!

Edit: Here is the code that I currently have, but it sometimes generates a total sum greater than 10:

  let arrangement = [];
  let total = 0;

   for (let i = 0; i < 4; i ++) {
    if (total < 9) {
      arrangement[i] = Math.floor(Math.random() * 4) + 1; 
    } else {
      arrangement[i] = 1;
    }
  }

Answer №1

To generate random arrays, you have the option of creating all possible combinations and then selecting a random array from them.

function get4() {

    function iter(temp) {
        return function (v) {
            var t = temp.concat(v);
            if (t.length === 4) {
                if (t.reduce(add) === 10) {
                    result.push(t);
                }
                return;
            }
            values.forEach(iter(t));
        };
    }
    
    const
        add = (a, b) => a + b,
        values = [1, 2, 3, 4],
        result = [];

    values.forEach(iter([]));
    return result;
}

console.log(get4().map(a => a.join(' ')));
.as-console-wrapper { max-height: 100% !important; top: 0; }

A unique approach for obtaining random values without relying on a predefined list of combinations

This technique involves using a factor for the random value and an offset, determined by factors including actual sum, index, minimum required sum for next index, and maximum sum.

The offset typically equals to either the minimum sum or the greater value between the difference of total sum and maximum sum. To calculate the factor, three values are considered as multiplicands for the random value.

The table showcases various sums and corresponding iterations needed based on specified values and iteration count for generating all values.

Initially, the sum represents the value distributed in smaller units. The resulting block follows with a remaining sum ranging from 14 to 10, achievable through values from 1 to 5. Subsequent rounds adhere to the same guidelines. Ultimately, any leftover sum is utilized as an offset for determining the value.


An instance featuring values 1 through 5, 5 elements totaling 15, and exhaustive options:

min:     1
max:     5
length:  5
sum:    15

smin = (length - index - 1) * min
smax = (length - index - 1) * max
offset = Math.max(sum - smax, min)
random = 1 + Math.min(sum - offset, max - offset, sum - smin - min)

    index     sum    sum min  sum max   random   offset
  -------  -------  -------  -------  -------  -------
_      0       15        4       20        5        1
       1       14        3       15        5        1
       1       13        3       15        5        1
       1       12        3       15        5        1
       1       11        3       15        5        1
_      1       10        3       15        5        1
       2       13        2       10        3        3
       2       12        2       10        4        2
       2       11        2       10        5        1
       2       10        2       10        5        1
       2        9        2       10        5        1
       2        8        2       10        5        1
       2        7        2       10        5        1
       2        6        2       10        4        1
_      2        5        2       10        3        1
       3       10        1        5        1        5
       3        9        1        5        2        4
       3        8        1        5        3        3
       3        7        1        5        4        2
       3        6        1        5        5        1
       3        5        1        5        4        1
       3        4        1        5        3        1
       3        3        1        5        2        1
_      3        2        1        5        1        1
       4        5        0        0        1        5
       4        4        0        0        1        4
       4        3        0        0        1        3
       4        2        0        0        1        2
       4        1        0        0        1        1

In the provided example code, select numbers ranging from 1 to 4, with 4 parts and total sum of 10.

function getRandom(min, max, length, sum) {
    return Array.from(
        { length },
        (_, i) => {
            var smin = (length - i - 1) * min,
                smax = (length - i - 1) * max,
                offset = Math.max(sum - smax, min),
                random = 1 + Math.min(sum - offset, max - offset, sum - smin - min),
                value = Math.floor(Math.random() * random + offset);

            sum -= value;
            return value;
        }
    );
}

console.log(Array.from({ length: 10 }, _ => getRandom(1, 4, 4, 10).join(' ')));
.as-console-wrapper { max-height: 100% !important; top: 0; }

Answer №2

While arriving a little late to the party, I've thoroughly enjoyed tackling this task. My approach is designed to be efficient even with large values and doesn't rely on luck to find a random match. It's compact, unbiased, and only creates the necessary partitions.

As long as the value of max isn't overly limiting, this method should work smoothly.

const len = 4;
const total = 10;
const max = 4;

let arr = new Array(len);
let sum = 0;
do {
  // generating random numbers
  for (let i = 0; i < len; i++) {
    arr[i] = Math.random();
  }
  // calculating total of random numbers
  sum = arr.reduce((acc, val) => acc + val, 0);
  // determining scale to use on the numbers
  const scale = (total - len) / sum;
  // scaling the array
  arr = arr.map(val => Math.min(max, Math.round(val * scale) + 1));
  // re-calculating the sum
  sum = arr.reduce((acc, val) => acc + val, 0);
  // looping if sum is not exactly the expected total due to scale rounding effects
} while (sum - total);

console.log(arr);

Answer №3

The most straightforward approach is to use brute force.

  1. Begin by creating a while loop for your calculations
  2. Inside the loop, generate an empty array and populate it with random values until the desired length is reached
  3. Check if the sum of the array equals your target value; if so, terminate the loop

This process will continue executing until a solution is achieved.

However, there are two factors to keep in mind:

  1. You can easily verify if a solution is feasible by ensuring that multiplying the length-of-array by minimum-value does not exceed the sum, and multiplying it by maximum-value does not fall below the sum.
  2. A loop based on random conditions could potentially run indefinitely, so setting a maximum number of iterations may be advisable.

Both considerations are addressed in the following code snippet:

function generateRandomNumber(max, min) {
  while (true) {
    var r = Math.round(Math.random() * max);
    if (r >= min) {
      return r;
    }
  }
}

function splitNumberIntoComponentsInRange(numberToSplit, numberOfSplits, maxValue, minValue, onUpdate) {
  if (minValue === void 0) {
    minValue = 1;
  }
  //Ensuring a possible result
  if (maxValue * numberOfSplits < numberToSplit || minValue * numberOfSplits > numberToSplit) {
    return new Promise(function(resolve, reject) {
      resolve(false);
    });
  }
  //Initializing return array
  var arr = [];
  var accumulator = 0;
  while (arr.length < numberOfSplits) {
    var val = generateRandomNumber(Math.floor(numberToSplit / numberOfSplits), minValue);
    accumulator += val;
    arr.push(val);
  }
  return new Promise(function(resolve, reject) {
    function executeTest() {
      var d = Date.now();
      var localMaxValue = Math.min(maxValue, Math.ceil((numberToSplit - accumulator) / 4));
      //Combination loop
      while (accumulator < numberToSplit && Date.now() - d < 17) {
        var index = Math.round(Math.random() * (arr.length - 1));
        if (arr[index] >= maxValue) {
          continue;
        }
        var r = generateRandomNumber(localMaxValue, minValue);
        while (arr[index] + r > maxValue || accumulator + r > numberToSplit) {
          if (Date.now() - d >= 17) {
            break;
          }
          r = generateRandomNumber(localMaxValue, minValue);
        }
        if (arr[index] + r > maxValue || accumulator + r > numberToSplit) {
          continue;
        }
        arr[index] += r;
        accumulator += r;
      }
      if (accumulator < numberToSplit) {
        if (onUpdate !== void 0) {
          onUpdate(arr);
        }
        requestAnimationFrame(executeTest);
      } else {
        resolve(arr);
      }
    }
    executeTest();
  });
}
//TEST
var table = document.body.appendChild(document.createElement('table'));
table.innerHTML = "<thead><tr><th>Number to split</th><th>Number of splits</th><th>Max value</th><th>Min value</th><th>Run</th></tr></thead>" +
  "<tbody><tr><th><input id=\"number-to-split\" value=\"10\" type=\"number\" min=\"1\"/></th><th><input id=\"number-of-splits\" value=\"4\" type=\"number\" min=\"1\"/></th><th><input id=\"max-value\" type=\"number\" min=\"1\" value=\"4\"/></th><th><input id=\"min-value\" type=\"number\" min=\"1\" value=\"1\"/></th><th><input id=\"run\" type=\"button\" value=\"Run\"/></th></tr></tbody>";
var output = document.body.appendChild(document.createElement('pre'));
output.style.overflowX = "scroll";
document.getElementById("run").onclick = function() {
  splitNumberIntoComponentsInRange(parseInt(document.getElementById("number-to-split").value, 10), parseInt(document.getElementById("number-of-splits").value, 10), parseInt(document.getElementById("max-value").value, 10), parseInt(document.getElementById("min-value").value, 10))
    .then(function(data) {
      if (data !== false) {
        output.textContent += data.join("\t") + '\n';
      } else {
        output.textContent += 'Invalid data\n';
      }
    });
};

EDIT 1 - Handling Large Calculations

By utilizing requestAnimationFrame and Promises, the code now operates asynchronously, enabling longer computation times without disrupting the user.

I have also modified the random function to adjust based on the remaining range, significantly reducing the total calculations needed for larger numbers.

Answer №4

To solve this problem, you will first need to calculate the partitions of the number 10 (refer to this link for more information). Once you have determined all the partitions, apply your conditions on the resulting set.

// Here is a code snippet to generate partitions
// Source: https://gist.github.com/k-hamada/8aa85ac9b334fb89ac4f

function* partitions(n) {

    if (n <= 0) throw new Error('positive integer only');
    yield [n];

    var x = new Array(n);
    x[0] = n;
    for (var i = 1; i < n; i++) x[i] = 1;

    var m = 0, h = 0, r, t;
    while (x[0] != 1) {
        if (x[h] == 2) {
            m += 1;
            x[h] = 1;
            h -= 1;
        } else {
            r = x[h] - 1;
            x[h] = r;

            t = m - h + 1;
            while (t >= r) {
                h += 1;
                x[h] = r;
                t -= r;
            }
            m = h + (t !== 0 ? 1 : 0);
            if (t > 1) {
                h += 1;
                x[h] = t;
            }
        }
        yield x.slice(0, m + 1);
    }
}

results = [];
// Retrieve all possible partitions for the given number
for (var partition of partitions(10)) {
    // Apply the specified conditions (4 numbers in each partition, none greater than 4)
    if(partition.length != 4 || partition.some((x) => x > 4)) continue;
    results.push(partition);
}
console.log(results);

Answer №5

Given the following scenario:

If you have a collection of n positive numbers that add up to S, at least one number in the collection will be less than the average S divided by n (S/n)

and if you require a result set containing exactly 4 numbers,

You can implement the algorithm described below:

  1. Choose a random number from the range [1, floor(S/n)]. For example, if floor(10/4) = 2, select a random number between [1,2]. Let this be x1.
  2. Select another random number from the range [1, floor((S - x1)/(n - 1))], and denote it as x2.
  3. Pick yet another random number from the range [1, floor((S - x1 - x2)/(n - 2))].
  4. Repeat this process until you obtain x(n-1).
  5. Calculate the final number by subtracting x1, x2 .... x(n-1) from S.

Finally, enhance the above algorithm by adding a condition that sets an upper limit for the random numbers.

In n steps, you will have your collection.

    function getRandomInt(min, max) {
       return Math.floor(Math.random() * (max - min + 1)) + min;
    }

    function getRandomCollection(min, max, length, sum) {
        var collection = [];
        var leftSum = sum - (min - 1);

        for(var i = 0; i < length - 1; i++) {
             var number = getRandomInt(min, Math.min(Math.ceil(leftSum/(length - i)), max));
             leftSum -= number;
             collection.push(number);
        }
        leftSum += min - 1;
        while(leftSum > max) {
             var randomIndex = Math.floor(Math.random() * collection.length);
             if(collection[randomIndex] < max) {
                  collection[randomIndex]++;
                  leftSum--;
             }
        }
        
        collection.push(leftSum);
        return collection;
    }
    console.log(getRandomCollection(1, 4, 4, 10).join(' + ') + ' = 10');
    console.log(getRandomCollection(3, 20, 10, 100).join(' + ') + ' = 100');

Reference

Check out my answer using the same algorithm for a different question

Answer №6

Efficient yet with a bias and unpredictable ending

function createPartition(sum, len, min, max) {
    const array = Array(len).fill(min)
    while (array.reduce((acc,val)=>acc+val) < sum) {
        const index = Math.random()*len|0
        if (array[index] < max) array[index]++
    }
    return array
}

console.log(Array(10).fill().map(_=>createPartition(10, 4, 1, 4).join(' ')))
.as-console-wrapper { max-height: 100% !important; top: 0; }

The while loop has the potential to run infinitely with a very low probability. To avoid this issue, you could maintain another array of "valid indexes" and remove elements from it as values reach their maximum.

Answer №7

As a middle school math teacher who unexpectedly came across this page, I have been pondering the effectiveness of the following approach:

numbers = [1, 1, 1, 1];
completed = [0, 0, 0, 0];
for (index = 0; index < 6; index++) {
    do {
        current = Math.floor(Math.random() * 4);
    } while (completed[current] == 1);
    numbers[current] = numbers[current] + 1;
    if (numbers[current] == 4) {
        completed[current] = 1;
    }
}

Answer №8

Here is a simple way to generate a random number between 1 and 4:

You can adjust this code snippet within a function to suit your specific requirements for generating arrays.

Math.floor(Math.random() * 4) + 1 

var randomNumber = Math.floor(Math.random() * 4) + 1 ;
console.log(randomNumber);

Answer №9

This task proved to be too simple.

var data = null;
while(true) {
    var sum = 0;
    var expectedSum = 10;
    data = [];
    while(expectedSum !== sum) {
        //var item = Math.floor(Math.random() * 9) + 1;
        var item = Math.floor(Math.random() * 4) + 1;
        if(item + sum > expectedSum) {
            continue;
        }
        sum += item;
        data.push(item);
    }
    if(data.length === 4) {
        break;
    } else {
        console.log('false iteration')
    }
}
console.log(data);

Similar questions

If you have not found the answer to your question or you are interested in this topic, then look at other similar questions below or use the search

Improving JavaScript event management efficiency through handling numerous asynchronous HTTP requests

Summary: In a SPA CMS project, multiple dynamic data sources are causing performance issues due to a large number of asynchronous HTTP calls required to display a table with extensive data. The challenge is to maintain good performance while handling the ...

The browser is throwing errors because TypeScript is attempting to convert imports to requires during compilation

A dilemma I encountered: <script src="./Snake.js" type="text/javascript"></script> was added to my HTML file. I have a file named Snake.ts which I am compiling to JS using the below configuration: {target: "es6", module: "commonjs"} Howeve ...

Display the date that is 3 days after the selected date from the Date Picker in the text field

This is the date picker code I am currently using: var d = new Date(); $(function () { $("#datepicker").datepicker({ minDate: d, dateFormat: 'mm-dd-yy' }); }); I want to enhance this functionality so that when a date is ...

Utilizing cloud functions to distort an inappropriate image

I have a requirement to analyze any uploaded image for inappropriate content and blur it if necessary. The log this image is inappropriate indicates that the detection process is working correctly. However, I am not able to see any further logs which sugg ...

Attempting to rearrange the table data by selecting the column header

In an attempt to create a table that can be sorted by clicking on the column headers, I have written code using Javascript, HTML, and PHP. Below is the code snippet: <?php $rows=array(); $query = "SELECT CONCAT(usrFirstname,'',usrSurname) As ...

Luxon DateTime TS Error: The 'DateTime' namespace cannot be used as a type in this context

I have encountered an issue while trying to set the type of a luxon 'DateTime' object in TypeScript. The error message DateTime: Cannot use namespace 'DateTime' as a type appears every time I attempt to assign DateTime as a type. Below ...

Is it possible for AngularJS to share a service among multiple ng-apps?

I've been working on developing a web app that involves multiple Angular ng-apps, and I want to use the same service code for at least two of them (even though they don't share data but perform similar functions). How can I prevent code duplicati ...

Use radio buttons to enable switching between different data options within a dropdown menu

I am working on a dropdown box that is populated dynamically using JSON data. The content in the dropdown can be categorized into 4 types, so I have included radio buttons to switch between these categories. I have created HTML code to toggle between manu ...

Find similarities between two arrays of objects and merge the matching objects into the first array

There are 2 sets of object arrays that have a similar structure: var pollAnswers = [ { "_id": "5b58afa0c767e12c9869e540", "pollId": "5b58afa0c767e12c9869e53f", "option": "Google", }, { ...

What are the advantages of using HttpClient compared to fetch?

With the introduction of Angular 2+, HttpClient now facilitates HTTP requests sent down an RxJS observable. I'm curious about why one would opt for using HttpClient's API instead of the standard fetch for individual HTTP requests. I have a good ...

How to Eliminate the Border on the Final Item within a React List

Hi everyone, I need help with removing the border of the last item in an unordered list when the list reaches a certain size. I initially tried this: document.querySelector('.employee-list-item:last-child').style.border = "none"; However, I enc ...

Constantly defining the fill color in an SVG with AngularJS

In the front end, I am using a constant as a select box that contains an SVG element. The objective is to insert the SVG into the DOM and have it functional. (function () { 'use strict'; angular.module('app.constants', []) ...

Observing changes to attributes in AngularJS is a useful feature that allows for

I am looking to update the attribute of an element by using its id and have the element respond to this change. After trying to showcase my situation in a plunkr, I encountered issues with even getting ng-click to function properly. My goal is to invoke ...

JavaScript: Issue with hiding input BUTTON element - still not resolved

<input id="btnupdate" type="button" value="Update" onclick="update()"/> <img id="loadupdate" src="http://localhost/connectu/styles/images/load_big.gif"> This particular HTML code snippet is generated by a PHP script in response to an AJAX requ ...

How can one effectively eliminate redundant duplicates from an object in Javascript?

Review the JavaScript object provided below (note that only a portion of the object is shown). https://i.sstatic.net/5H0gn.png Here is the requirement: For each distinct user, limit the number of random leads to a maximum of 4 and discard the rest. For ...

Maintain the values of variables established in a userscript

Currently, I am working on a Tampermonkey script and facing an issue. In my script, I declared an array as var arr = ["alex", "felix"] which can be updated dynamically based on the script's usage. Each time there is a change, I update the value by ...

Checking for CSS-truncated text with JavaScript

I am currently working on a JavaScript project to determine if text is truncated. While I found a useful solution mentioned here, there is one edge case that needs to be addressed. Despite the visual truncation of the text, the first block on mouse hover i ...

Encountering an ArrayIndexOutOfBoundsException as the array size is being dynamically determined

I recently encountered an ArrayIndexOutOfBoundsException while working on some Java code. Despite my best efforts to debug the issue, I couldn't quite pinpoint what was causing it to go out of bounds. Interestingly, the program terminated after only f ...

No response text returned from the local Ajax request

Currently, I am facing a challenge while attempting to send an ajax call from the client to my server containing data related to an input parameter. The issue is that although I can view the data in my server's console, it does not display in the brow ...

Navigating the world of updating problems with Express.js

Currently, I am working on a MEAN stack project and facing challenges with the routing for updating. Saving operations are functioning correctly. In my Angular controller, I have defined the following scope method in which staff represents the object subm ...