Currently working on improving the quality of shadows in my scene
Check out this image: https://i.sstatic.net/ISYn8.jpg
If you're interested, here's my GitHub link too: https://github.com/mat148/shoeVR
Highlighted below is some code related to enhancing the shadows:
renderer.shadowMapEnabled = true;
renderer.shadowMapType = THREE.PCFSoftShadowMap;
firePillar.castShadow = true;
firePillar.receiveShadow = true;
var directionalLight = new THREE.DirectionalLight(0x007c9a, 0.5);
directionalLight.position.set(500, 704, 0);
directionalLight.castShadow = true;