"Discovering the magic behind leaflet js's method of fetching tiles directly from

If you imagine tiles being stored in a file system similar to the image shown below https://i.sstatic.net/6NryK.png

You can take a quick look at this URL

Take a look at the code

var map = L.map('map').setView([0, 0], 2);
        L.tileLayer('http://localhost/tiles/eso/0/0/0.png', {
            minZoom: 1,
            maxZoom: 6,
            attribution: 'Testing',
            tms: true
        }).addTo(map);

Based on the code above, it appears that loading tile 0/0/0.png refers to one tile. So, my question is how will Leaflet load numerous tiles considering that this URL http://localhost/tiles/eso/0/0/0.png refers to just one tile.

Is the code above correct?

Can the code above load a bunch of tiles?

What does setView([0, 0], 2); do? What do the values of 0, 0, and 2 represent? What is their significance?

Additionally, explain what the following code is attempting to convey

var map = L.map('map').setView([0, 0], 2);
        L.tileLayer('eso/{z}/{x}/{y}.jpg', {
            minZoom: 1,
            maxZoom: 6,
            attribution: 'ESO/INAF-VST/OmegaCAM',
            tms: true
        }).addTo(map);

In the code above, we do not specify any values for z, x, or y?

What approach should I take in real-life scenarios? Do I need to provide values or will Leaflet supply values for z, x, and y at runtime?

Please provide some guidance. Thank you.

Answer №1

1) The code above is incorrect. When tested, it consistently displays the same 0/0/0 tile over and over again.

2) The code above cannot load multiple tiles; instead, it generates many tiles all showing the same image.

3) Using setView([0, 0], 2) will center the map view at the coordinates latitude 0 degrees, longitude 0 degrees, and a zoom level of 2 (where zoom level 0 depicts the entire planet in one tile).

4) Check out the Leaflet documentation on raster Tile Layer:

{z} — zoom level, {x} and {y} — tile coordinates.

The initial argument in L.tileLayer is the urlTemplate. The placeholders {z}, {x}, and {y} are substituted by Leaflet with the actual tile coordinates. For instance, if you visit OpenStreetMap and right-click on a tile, then choose "Open image" or "View image," the browser will display only that specific tile with its precise URL, where z, x, and y are adjusted by Leaflet to indicate that tile.

Understand that tiles are structured in a Quadtree, starting with zoom level 0 representing the entire map in one tile (i.e. 0/0/0). As you move to higher zoom levels, each tile is split into 4 child tiles. This pattern continues.

For the folder structure illustrated in your question, tiles 1/0/0 and 1/0/1 represent the left side of tile 0/0/0. Tile 1/0/0 is the top left corner, tile 1/0/1 is the bottom left corner.

Leaflet handles all this automatically, as long as your tiles adhere to the Quadtree arrangement (whether through folders or within their file names, as seen in Zoomify).

Answer №2

ghyb's response to questions 1, 2, and 3 is spot on - make sure to give it a thumbs up.

...can you decipher the meaning of the code snippet below?

Addressing your second query, ghybs is right again - I'll elaborate from the perspective of those seeking a simpler explanation. Before delving into the TileLayer code, consider looking up 'slippy map' for beginner-friendly conceptual introductions. An excellent technical guide to slippy map tilenames and their derivation from map coordinates, with code samples in various programming languages, can be found in the openstreetmap documentation here. These resources will definitely aid in understanding the TileLayer code better.

What approach should I take in a real-world scenario? Do I need to specify values, or will Leaflet provide values for z, y, and x at runtime?

Libraries like Leaflet will automatically fill in the x, y, z values as explained by ghybs, based on your map movements and zooming. These values are then used to request data from the relevant folders. In practical terms, you only require folders containing the appropriate images (generated by a tool that creates tiled images in such folder structures) - whether on your local machine, a server, or more commonly, through a web map server that serves requested images at x/y/z. Popular examples include geoserver, mapserver, mapnik, and various online platforms like google maps, openstreetmap, bing, and others.

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