In my A-Frame project under development, users are given the option to choose between playing the game in AR mode or traditional non-AR 3D mode.
If a user unexpectedly leaves AR mode (by exiting fullscreen, for example), it is crucial for us to detect this so that we can readjust the camera settings back to traditional 3D mode.
Is there a specific event in A-Frame that we can monitor or a property we can check for when the user exits AR mode?