Can someone please guide me on how to navigate a car up a slope in a game? I am currently developing a game using the JavaScript THREE.js
API and need to figure out how to detect the slope. After conducting some research, I learned that slope can be calculated by dividing the vertical distance by the horizontal distance. In THREE.js
, we have X and Z coordinates, but I'm unsure how to determine the horizontal distance when the vertical distance is represented by the Y axis.
Any assistance would be greatly appreciated!