I am facing a challenge while attempting to replicate a scene. The specific detail I am struggling with is quite intricate.
The scene features a surface made of cylinder geometry with numerous small circular notches. Inside these notches, there are white lines. What makes it particularly tough for me is how to accurately create all these notches on the surface? There are approximately 61 circular notches to be recreated.
https://i.sstatic.net/jWncD.jpg
I have considered using Clipping, but I doubt it will work seamlessly for the circular shape. Additionally, the sheer number of notches adds to the complexity...
Does anyone have any insights from the documentation that could guide me in addressing this issue?