I'm currently working with Three.js and attempting to design some unique shapes, similar to those featured in a project by one of the agencies using Three.js:
Check out this cool example from a three.js project! https://i.sstatic.net/OE21M.jpg
I'm particularly interested in how they created boxes with holes inside. In the examples I saw, the boxes only have borders and are empty on the inside.
From what I gathered in the code (which I tried to dissect myself), it seems like they used BoxGeometry, but I am struggling to replicate it. Can anyone provide guidance or point me in the right direction? I would greatly appreciate any help as I am stuck on this part of my project and unsure how to proceed.