Creating stunning 3D animations using Canvas

I am knowledgeable about Canvas 2D context, but I would like to create a 3D animation similar to this example. Would using the Three.js library be the most suitable option for this type of animation? Any recommendations for tutorials or documentation that could assist me would be greatly appreciated. Thank you in advance.

Answer №1

That seems to be a commonly chosen option.

With WebGL allowing for OpenGL implementation without external libraries, you could also attempt it using only Vanilla JS. However, this approach may be more challenging as WebGL does not offer much in terms of refinement compared to raw OpenGL.

In addition to three.js, other alternatives to consider are GLGE or PhiloGL. Nevertheless, since Three.js is the most popular choice, I would recommend going with it unless you have specific requirements that call for something else.

Answer №2

It seems that the demo you shared utilizes a canvas library known as Clay.js, which is not something I am familiar with. When it comes to 3D in canvas, the popular choice is Three.js, as you mentioned earlier. One advantage of Three.js is its support for webGL, a browser-based variant of OpenGL.

While Three.js has somewhat limited documentation, there are some examples available. However, apart from some books, there isn't much hand-holding, and you'll need to dive in and start coding. Here are some online resources that might aid you in getting started (not all specifically focused on THREE.js):

To simplify working with THREE.js, Jérôme Etienne introduced a project called tQuery, akin to jQuery. It serves as a wrapper to facilitate hands-on involvement. Check out this video where he demonstrates creating a webGL game in just 10 minutes.

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