I'm attempting to create an animation where particles move along a specific path, similar to the one showcased in this Chrome experiment:
Upon examining the source code of the aforementioned project, I've discovered that they utilize a predefined curve method called .getPoints() to generate approximately 30 points which define their lines.
Are there any other examples available that demonstrate what I'm trying to achieve? Is there a more efficient method for obtaining points on a line as opposed to using the .lerp() method repeatedly to acquire 30 points? Would it be advisable to incorporate TWEEN animations instead?
Any guidance or assistance on this matter would be greatly appreciated.