Seeking guidance on creating a glow effect for a plane primitive in THREEJS. Found examples for cubes and spheres, but those involve encasing the object inside another transparent material, which is not suitable for my needs.
The desired glow effect should resemble: - Flash AS3 GlowFilter - Photoshop Layer Effects Outer Glow
Came across an outline effect using threejs, but it requires a gradient with alpha/opacity to achieve the desired outcome.
The goal is for the glow to only impact the edges of the mesh/primitive (plane).
Appreciate any assistance,
D