I am inquiring about a cloning issue I am having with a mesh that has a parent and 4 children, each with different materials. When I clone the parent mesh using this code:
let result = cloudObjects.sideCloudGeometry[texture].clone();
The cloned mesh looks great with all children included, however, there is an issue when trying to change the opacity of one cloned mesh as it applies to all textures (including children).
Is there a way to clone the parent and children objects' textures separately to apply opacity individually?
Thank you for your help!