Attempting to replicate the luminous box from Beat Saber in ThreeJS:
https://i.sstatic.net/6IUmp.png
Initiated by crafting a shape in Blender and exporting an OBJ. Imported it into Three, simply as geometry:
https://i.sstatic.net/BGA1n.png
Subsequently, sought out lighting. Experimented with RectAreaLight, placed inside but directed outward, yielding satisfactory results:
https://i.sstatic.net/94hZW.png
Issue lies in the fact that, in comparison to the above image, it lacks the desired glowing effect. Instead, it appears as a bright white triangle on a red cube. Unsure on how to extend the light outside, akin to the screenshot. Perhaps an alternative light source is necessary?