In a team project, one member has utilized three.js to create the graphical elements of our software, while I have been assigned the task of developing a Menu / Display feature within the program due to time constraints.
The software showcases a 3-D graph, and the purpose of this 'menu' is to provide information about a specific node, including an image, text, and potentially a scrollable text area.
Despite my limited experience with three.js and WebGL, I am grappling with concepts like 'textures,' 'mesh,' and 'materials' as I contemplate the design of this menu/display component.
My attempts to find resources for creating menus in three.js through online searches have been unfruitful, and I do not have the luxury of time to delve into a comprehensive WebGL tutorial.
Could someone offer guidance on how to proceed?
Is there a convenient three.js extension or module for creating displays/menus?
Does anyone have insight on implementing this feature using Three.js objects?
Thank you!