Create bouncing objects with Three.js when clicking the mouse

Hello everyone, I recently started diving into Web Gl and I'm using Three js.

One of my first projects involved creating a simple rotating cube in space. Now, I want to take it a step further and add some animation to the cube. For example, I'd like it to bounce when clicked and then return to its original position. Here's a snippet of the code I've been working on for animating the cube:

function animateScene(){

                xRotation += xSpeed;
                yRotation += ySpeed;
                cubeMesh.rotation.set(xRotation, yRotation, 0.0);


                cubeMesh.position.z = zTranslation;


                requestAnimationFrame(animateScene);

                renderScene();
            }


            function renderScene(){
                renderer.render(scene, camera);
            }

Does anyone have any examples or tips for tweaking these parameters for different effects?

Answer №1

If you're aiming for a certain effect in your project, you might want to consider incorporating easing. jQuery is known to utilize easing, but if you're interested in enhancing your animations with smooth transitions, I recommend checking out the Tween.js Library. This library enables you to implement easing in three.js objects.
Feel free to explore a demo to see it in action. By selecting the "Bounce.EaseOut" effect, you may achieve the desired outcome.

I hope this information proves helpful.

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