I currently have a variety of functional Three.js WebGL web pages that can be viewed at the following link:
Despite their functionality, the JSON files I host on a static ftp server have surprisingly large file sizes ranging from 4 to 6MB. This is primarily due to the abundance of "vertices" present in the JSON object. To address this issue, I have been able to compress these files down to around 1MB using tar.gz on my personal computer. I am curious if there is a potential method to compress these files and enable the user's browser to decompress the file using JavaScript before loading it into the Three.js JSONLoader.