Is it feasible to utilize Projector and Ray in conjunction with OrthographicCamera?
I have combed through resources but can't seem to find any examples or documentation.
Additionally, my Camera is not positioned in the center of the screen.
camera = new THREE.OrthographicCamera(0, width, 0, height, orthonear, orthofar);
This implies that the top left corner will be (0, 0).
Therefore, I am doubtful that the following code functions correctly.mouse.x = (event.clientX / width) * 2 - 1;
mouse.y = -(event.clientY / height) * 2 + 1;
How can I effectively use Projector and Ray with an OrthographicCamera, or are there alternative methods for interacting with objects?