Clear the previously displayed scene in Three.js

After setting up a renderer scene in threejs, I encountered an issue when trying to load a model for the second time. I'm looking for a way to clear the previous rendered scene from the canvas. Is there a solution available within threejs?

Answer №1

Organizing objects in groups and adding the group to the scene has proven to be quite effective for me. It makes cleanup easier as well, since you can simply retrieve the group, remove all its children, and then delete the group itself.

Answer №2

To reset the canvas, you may utilize

[WebGLRenderer].context.clear(16640); // 16640 signifies (COLOR_BUFFER_BIT | DEPTH_BUFFER_BIT)
// Sub in your renderer instance for [WebGLRenderer]

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