In the scenario where I have two models in my scene, I am able to move the camera to various locations within the scene by clicking a button. This is achieved using the following code snippet:
camera.position.set(0, 100, -350); //sets initial camera orbit rotation
controls.target.set(0, 0, 0); //sets orbit location in world
I am now curious if there exists a three.js function that can simulate camera movement between points instead of directly setting the camera position?