Utilizing CreateJS's TweenJS in a 60fps three.js project is causing some jerkiness in the animation when moving objects. It seems like the objects are not being updated at the same frame rate.
Check out this example here: https://jsfiddle.net/sccottt/sbm9s6k5/1/
In the demonstration, the box (animated with TweenJS) appears to have less smooth movement compared to the rotating lines in the background (done using requestAnimationFrame()
).
Is there a method to adjust the frame rate of TweenJS or any suggestions on how to enhance the overall performance for smoother animations?