Here is the code snippet I am currently using:
...
camera = new THREE.PerspectiveCamera(75, screenRatio, 1, 10000 );
camera.position.z = -10; // position.set(0, 0, -10) also not working.
controls = new THREE.VRControls( camera );
effect = new THREE.VREffect( renderer );
effect.setSize( window.innerWidth, window.innerHeight );
...
While VRControls are functioning correctly with the accelerometer, I am facing an issue where I am unable to alter the camera's position. It appears to be stuck at the origin point (0,0,0). This problem only arose after implementing VRControls and VREffect.