Is there a method to adjust the angle of orbital controls in three.js? Whenever I attempt to set the azimuthal and polar angles using controls.setPolarAngle(myangle), an error is displayed saying controls.setPolarAngle is not a function.
controls.setPolarAngle(myangle)
controls.setPolarAngle is not a function
I am looking for a solution that will allow me to smoothly transition the camera's angle to 0.