I have been experimenting with animating a camera using the alongpath component, but I am struggling to keep the camera focused on a target. Despite trying both orbit-controls and look-at components, I can't seem to get them to work properly. It seems like there might be a conflict between these components and the alongpath component. Any advice or suggestions would be greatly appreciated!
Check out this glitch where I showcase my issue and also demonstrate the methods I used with orbit-controls + look-at: