Hello there, I appreciate you taking the time to read this. I've been diving into various tutorials on how to click objects using the mouse in three.js. However, none of them mentioned whether it's possible with sprites. To try and work around this, I experimented with applying a .png image to a plane geometry. While this allowed for clicking functionality, it ended up looking messy and didn't automatically rotate towards the camera. Is it necessary for an object to have a mesh in order to be clickable? If so, is there a way to add an invisible mesh to a sprite or any other workaround? It seems like I might be overlooking something here.