To optimize the array filling process, one could start by populating it with numbers ranging from 1 to 10, followed by random shuffling as illustrated below:
let myArray = [1,2,3,4,5,6,7,8,9,10];
//shuffle array
//source: http://stackoverflow.com/a/2450976/1223693
let i = myArray.length, j, temp;
if ( i === 0 ) return false;
while ( --i ) {
j = Math.floor( Math.random() * ( i + 1 ) );
temp = myArray[i];
myArray[i] = myArray[j];
myArray[j] = temp;
}
//completed shuffling
alert(myArray);
The current approach may be sluggish due to its inner loop design and the possibility of producing incorrect numbers multiple times before reaching a valid output.
- It involves repeated iteration
- There's a high chance of generating erroneous results initially