Adjusting the projection matrix parameters in Three.JS

My goal for this project is to manually adjust the parameters of the projection matrix.

For instance, I would like to have the ability to do something similar to the following:

camera.projectionMatrix[15] = 1;

Is there a way to achieve this in Three.JS?

Answer №1

Here's the solution you need:

Update the camera projection matrix with the following line of code:
    
camera.projectionMatrix.elements[15] = 1;

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