I am looking to display a <div>
element (specifically, one from the ECharts library) using the Three.js CSS3DRenderer and combine it with WebGL content. However, I have noticed that when the <div>
has fixed width and height, the rendering quality is lacking when zooming in. Is there a way to improve the rendering resolution of the <div>
when using CSS3DRenderer (not by adjusting the devicePixelRatio of the <div>
)? Thank you for your assistance!