Accessing variables outside of a JavaScript function can be done by declaring the

Is it possible to access the img element outside of the createThumbnail function? That's the challenge I'm facing at the moment.

Custom Function

function generateThumbnail(){
    canvas.deactivateAll().renderAll(); 
    html2canvas($('#chartdiv'), {
        onrendered: function(canvas) {
            var image = canvas.toDataURL("image/png"),
                element = document.getElementById("thumbnail_img");
                element.src = image;
        }
    });
}

Answer №1

The ideal solution is to return an object so that you can utilize the createThumbnail function multiple times (which cannot be achieved with a global variable).

This approach ensures that your code remains clean and that the function does not rely on the global scope or global variables.

function createThumbnail(){
    canvas.deactivateAll().renderAll(); 
    var img = {}, elem;
    html2canvas($('#chartdiv'), {
        onrendered: function(canvas) {
            img.dataUrl = canvas.toDataURL("image/png"),
            elem = document.getElementById("thumbnail_img");
            elem.src = img;
        }
    });
    return img;
}

var img = createThumbnail();
var dataUrl = img.dataUrl; // contains the dataUrl from the canvas when onrendered was called

Answer №2

You have defined a local variable within the onrendered callback. It would be more efficient to move the variable declaration outside of the function and then assign it a value inside the function.

var img; //Declare empty variable here.

function createThumbnail(){
  canvas.deactivateAll().renderAll();
  html2canvas($('#chartdiv'), {
    onrendered: function(canvas) {
      var elem;
      img = canvas.toDataURL("image/png");
      elem = document.getElementById("thumbnail_img");
      elem.src = img;
    }
  });
}

For more information on closures, you can refer to this article

Answer №3

It is not possible by default because the img is contained within an anonymous function. To make it accessible from outside, you will need to assign it to a variable that can be accessed externally.

var externalImg;

function generatePreview(){
    canvas.deactivateAll().renderAll(); 
    html2canvas($('#chartdiv'), {
        onrendered: function(canvas) {
            var img = canvas.toDataURL("image/png"),
                elem = document.getElementById("preview_img");
                elem.src = img;
            externalImg = img;
        }
    });
}

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